Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?
Above is a video for my preliminary task. Since my filming of the preliminary task, I feel I have made progress and developed my understanding of editing and camerawork during the process of making the final product of my film 'The Vengeance.' Some key areas in which I feel I have improved on include: continuity editing, flow, editing to make the meaning clear, framing composition, variety of shots and finally the use of sound.
Firstly, one area which I have developed is the continuity editing. My preliminary task involved making a short video from a Casualty episode, which included continuity and one of the ways in which I tried to portray continuity is through the use of match on action. For example, match on action can be seen when the characters of 'Jordan' and 'Dean' enter the room. To carry out a match on action shot, the first scene that had to be filmed was when the characters turn around the corner into the frame, the second scene was when 'Jordan' opens the door handle and the last scene was when the two characters came through the door (see screen shot above). Once these three shots were filmed, I then had to edit the footage using Final Cut Pro to portray the continuity of the scene. Once I had completed a rough cut of the whole preliminary task, I found that the door scene didn't fit very well as one shot showed the door opened half way and the other shot showed the door not even half open. Therefore, I had to edit this scene a few times to make sure that it looked good in portraying the continuity of the scene. However, even after the final edit, looking back, I still feel that the match on action scene looks too staged and over emphasised.
In the final cut of my final product 'The Vengeance,' I also used match on action at the end of the scene to try to make the scene look tense and choppy. In the screen shot on the right, you can see that I have used more shots to have one big match on action scene. Using more shots makes the continuity even more apparent because the action looks like it is all happening in one sequence. Also, in juxtaposition to the preliminary task, the full product looks less staged and portrays more urgency and speed in the scene which makes the overall effect more tense. The preliminary task, on the other hand, makes the scene look slow and dragged out in comparison. Therefore, not only have I developed my understanding of continuity through the use of match on action, I have also managed to been able to demonstrate my progress in the full product and have also learnt how to alter the continuity to create an overall effect (in this case creating an overall effect of tension by editing the scenes to make them flow at a faster pace).
Another area in which I have developed since my preliminary task is that of the 'flow.' In my preliminary task, I was able to portray a perceived 'flow' by editing the shots together so that they matched together and carried on well. However, looking back at the preliminary task, it is clear that the 'flow' isn't quite apparent throughout the whole task. For example, in two scenes, there is a jump cut where one shot has been filmed and then a second shot has been filmed which is supposed to carry on from the first but there are some changes either in body language from the characters or a different camera height, angle etc. This causes a jump which ruins the continuity as it is then obvious to the audience that the two scenes have been filmed separately and then put together in the editing stage. This can be seen in the two screen shots in the top left which shows the change in the first and second shot. The top screen shot shows a change in camera angle and change in the body language of the two characters seen in the shot. The bottom screen shot shows a change in all the character's body language. Although this looks subtle when comparing the two screen shots, when it is viewed in the context of the whole episode, it spoils the flow and continuity of the task.
When it came to my filming 'The Vengeance,' I was able to have more of an oppurtunity to use different camera shots. Some of the camera shots used can be seen in the screen shot on the left and include: close up, extreme close up, medium shot, panning shot, focus pull, tracking shot and point of view shot. All these varied shots makes the opening more intriguing to watch and more gripping and makes the scenes less boring and predictable. I chose to use a close-ups and extreme close-ups for the bottles which had stickers which were part of the title sequence so that it was clear to the audience who had what role to play in the film. I used a medium shot of the party as an establishing shot to show what was happening in the house and to set the scene and theme of the film opening. I also used a medium shot from a low angle when the killer pulls out a knife to firstly make the killer appear as being dominant and forceful, making the audience look up at him, but to show the sillouette of the knife as well as it is a pivital point in the opening scene. A panning shot was used when the killer was driving the car, following the first car to show continuity and to make the scene flow. The focus pull was used to show the perspective of 'Ellie' and to portray her vulnerable state being drunk, allowing the audience to perhaps empathise with her. I used a tracking shot at a low angle to show the killers feet to show to the audience that the killer is walking towards the party, following girl 1. Finally, I used a point of view shot from the killer when he is in the car because it allows the audience to see through his eyes and reveals that he is looking at the girl and is following her. Therefore, since my preliminary task, I have been able to use a greater variety of camera shots in my full product to make it interesting but to also have a different effect on the audience.
Finally, the last area of filming and editing that I have developed since my preliminary task is that of the use of sound. In my preliminary task, there was only one use of non-diegetic sound used and that was the music at the start and the end of the episode. The diegetic sound in the task was the dialogue, the sound of the door being opened and the sound of the chairs being pulled out. Therefore, it is clear from this that I was not able to use sound (apart from dialogue) to have an effect on the audience. This is mostly because it was an episode of Casualty and therefore would not have lot of mood music (if any at all) or stings. However, I could have perhaps added some non-diegetic sound of a phone ringing or the noise of a busy office to add realism to the scene. Also, another area of sound that could have been improved was that of the sound of the dialogue as some of the speech isn't very clear to hear. To combat this problem, I could have recorded the sound using a separate microphone and then added the speech over the top of the footage in the editing process.
In contrast, when it came to filming the full product, I was able to use a wider variation of sound for different purposes. An example of this is the use of tense mood music when the killer enters the scene in the car. This is an alternative to a sting but still allows the audience to recognise how the mood has changed due to this mysterious presence. Another use of sound was the non-diegetic music of 'Bangarang' which was played over the top of the party scene to make it more realistic as the song is well recognised as party music. Non-diegetic sound was also used for the scene where 'Ellie' pours the drinks out in the kitchen scene due to some noise in the background. This was not planned but was still effective because the sound is subtle yet can still be heard over the music. Most of the sounds such as the car door slamming, the locking sound of the car, the bedroom door being kicked in etc. are all diegetic sounds that were recorded using a microphone added to the camera to enhance the sound. When these sounds are intesified, it makes the scenes more tense and as a result, it is more likely to captivate the audience. Finally, the scream was another diegetic sound that was recorded separately and then added to the footage to ensure it was a good, clear sound that would hopefully make the audience jump. Since my preliminary task, I have been able to use both diegetic and non-diegetic sound effectively to have a desired effect on the audience.
In conclusion, I have managed to develop many skills in editing and filming from my progression from the preliminary task to the full product and have also seen what influence and effect it can potentially have on the audience. Below is my full product 'The Vengeance' which shows the progression from the first task to the last.